Faster Mobile Movement

 


This last month Bloopworld saw some improvements to the mobile movement system. Mobile players can now press and hold for faster movement. This matches the desktop experience more closely, and it's part of a series of planned updates to improve the mobile experience. 


I've previously mentioned that Bloopworld uses HTMX extensively for its web front-end. I've been very happy with the choice to use HTMX but some of the feedback I received on Bloopworld would occasionally mention Datastar. I was curious enough to be interested, but not so much to rewrite all of Bloopworld. Instead, as a quick experiment with the technology, I made: Click-the-button!


Click the Button goes live today and it is open source

Enjoy! 🐙

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