April - Review
- Added support for NPCs - so you may see them blooping around soon. Currently the NPCs are, um, very angry, so you likely want to keep your distance
- NPCs appear as outlines to distinguish them from regular players. Right now NPC kills raise killstreak but not killcount. If you have ideas on how you would like to see NPCs get used in the future - share them in the Discord
- Three new Highscore lists have been added. They are for Total Goals, Total Kills, Current Money. Next up - Highest Killstreak
- Bloopworld's buttons have gotten a redesign - as well as a tweak to fix a user reported issue where double-clicking causes "zoom in" on mobile. It should not occur now - but, if it does - or if this changes impacts the accessibility of the app for any users in any negative way I would love to hear more.
- Finally, upgrades were made to the bloopworld movement system so that now pushable objects such as rings, balls, and blocks will now follow you when turning after being pushed
Special thanks to the Bloopworld volunteers and play-testers this month!
150 people have joined Bloopworld which is incredibly exciting. Many reached out to provide excellent feedback. Bloopworld is still in its early stages and involvement from people like you keeps it going ♥
150 people have joined Bloopworld which is incredibly exciting. Many reached out to provide excellent feedback. Bloopworld is still in its early stages and involvement from people like you keeps it going ♥
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